UPDATE: GM Naijin posted updates, including PSM Assaults, Multiple Opponent Combat skill, Ranger/Rogue phantom rank bugs, hand crossbows firing bug, AoE and PSM Assaults with TWC for proper base speed, and a handful of Divergent changes for PSM and more. This goes live after Rumor Woods is over:
Text of Discord Post follows:
GM Naijin
PSM Assault Updates
on 20 June 2022 11:04 AM
from Official GemStone IV Discord #development-announcements channelThe following updates will be going after Rumor Woods concludes:
* PSM Assaults have been updated to use (1 + (MoC Skill / 50)) for determining the number of swings. At 200 ranks, it’s possible to hit 7 total swings. The hard cap on swings for a single assault is 7.
* Fixed the Ranger and Rogue phantom rank bonus so they properly apply to PSM Assaults and AoEs.
* Fixed a bug where hand crossbows fired from the right hand were incorrectly applying too much roundtime and cooldown in PSM.
* Fixed PSM Assaults and AoEs with TWC to use the proper base speed rather than just the main hand base speed.* The Divergent changes for PSM listed in https://docs.google.com/document/d/1kN-1Of1A8HvgERjNQdBrXpQGk-SH72q4gqja9dkp33I/edit# have been made live for the entire game. These changes are summarized below:
* The roundtime and cooldown calculations for PSM Assaults and AoEs have been adjusted to be more favorable.
* AoE Setups have been reduced to 3s from 4s.
* Shield Throw has been updated to account for shield size.
* Volley has been updated to account for weapon type.