Recently, severall bug fixes have taken place and we’d like to share the news.  Here’s a list of things that have been addressed:

  • A bug with Flare Affinity has been corrected where some sources of damage were incorrectly benefiting from it.  As noted in the original announcement, it only benefits from Category B flares (which does include creature bane).
  • Something is on that – The restriction that nothing can be on an item you are trying to GET has been removed.  You can now GET items with items on top, including jars on specimen boards, fishing rods on tackle boxes, candles on candleholders, items on boxes, and so on.
  • There has been a bug since Premium Points were introduced that would report back the wrong number of points spent, which sometimes would have negative numbers or give the impression that an account has more points then they have when they are NOT Premium.  It took quite a bit, but I believe I finally tracked down the bug.  This was happening due to character transfers from a Premium account to a Basic account.  The issue is, the Premium routine doesn’t run when you’re not Premium, so it never updates the the points earned/spent until you upgrade back to Premium on that transferred character.  I will be rolling in a fix this weekend that should resolve this.
  • When Tangle Weed (610) was updated with the Spell Disabler Review, it was transitioned to the new formula for Spell Power strength, which reduced the disparity between characters with less than 1x spell ranks and those with more than 1x. At the same time, the lore bonus was rescaled (as the previously bonus was providing the equivalent of ~38 levels of effectiveness at 100 ranks, which was eclipsed most other factors). Moonbeam (611) will receive a similar update (and will also benefit from a single target disabler bonus)
  • Rune Tattoos will now display the total charges and how many remain for each spell:

look batman tattoo

It looks really cool!  As your examine your tattoo more closely, several runes begin to stand out…

The runes for the Strength (509) spell appear dark and vibrant (2 of 2 charges remaining).

The runes for the Astral Vault (1417) spell appear dark and vibrant (2 of 2 charges remaining).

  • The trees in the warrior guild courtyard on FWI should now be dropping leaves for tasks.  Note you will still need to fulfill any usual conditions around such tasks.
  • Many NPCs in Ta’Illistim will now return a “no thanks” message if you try to GIVE them something, instead of no message at all.
  • BCS has been modified to appropriately dispose of ammo from ranged weapons fired by critters (including animates). This should prevent the occurrence where bows are looted with arrows found inside.
  • Casting 120 on another player will now misfire if 120 is already active and the new duration is shorter than the existing duration.
  • Characters may now renounce citizenship from any town with a citizenship office. Previously the character would need to be in the town of citizenship. The method for renouncing citizenship – CLEANing the tome or book – is unchanged.
  • Fixed some display issues when LOOKing or SHOWing some armaments with subscripts: rotflares, notflares, lesser moods, and rage armor.
  • For the typo-averse sorcerer, your summoning circles will no longer spell “perimeter” incorrectly.  While having an extra “eye” is useful for you, the extra “i” seemed superfluous…
  • More good news for the typo-averse:  you will no longer have “1 kills remaining” when you’re almost done with relevant Adventurer’s Guild and Guardians of Sunfist tasks.  And with that, I have fixed the bug that has bothered me the most for the last ten years!
  • It is no longer possible to cast fire spirit (111) without a target in an indoors sanctuary.  Previously, it was possible to trigger the rebound effect and damage both yourself and your group.  It is still possible to cast fire spirit without a target in an outdoors sanctuary to send a signal up into the sky.
  • Players should no longer get 0 RT climbs into and out of the pit in the Sanctum of Scales.
  • Players should no longer receive damage when unable to move in the Sea of Fire (e.g. lying down and trying to go north).
  • The sky in the Broken Lands, Shadow Valley, and the Rift has been removed (You can no longer see the moons in these areas).
  • 1706 should now show as a buff and not a debuff. This change should be reflected in both the Wraythe FE windows as well as in SPELL ACTIVE.
  • CMAN SWEEP, TACKLE, TRIP should now respect knock down immunity against certain creatures.
  • CMAN SWEEP was also corrected to respect knock down immunity.

To read about individual scripted item updates and fixes, click on the title link.

GemStoneIV

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