UPDATE: GM Naijin announced the quality of life updates to the attacking commands (affecting AMBUSH, ATTACK, WAYLAY, etc commands) are now live! There’s more information at his Discord Post:
Text of Discord Post follows:
GM Naijin
Attack Verbs Quality of Life Update is LIVE
25 Apr 2022 5:45 PM
from Official GemStone IV Discord #development-announcements channel* Attack verbs have been updated to support {VERB} [target] [location] options, similar to how UCS works, e.g., JAB THIRD KOBOLD HEAD or JAB HEAD to attack your existing target. Verbs follow the TARGET and AIM settings accordingly.
* AMBUSH now requires being hidden or invisible to use.
* ATTACK is now used for open aiming and should reduce confusion around AMBUSH and ATTACK and how they work. Using ATTACK from hiding will act as though you typed AMBUSH.
* You no longer have to specify left or right when targeting limbs or eyes, and omitting left/right defaults to right. You may override this behavior by specifying left/right if you wish.
* Unaimed AMBUSHes and WAYLAYs will no longer add to roundtime or reduce the Damage Severity Weighting (DSW) of the attack. Note: missing an aimed location continues to halve the DSW bonus.
* Attacking a location that is already missing acts as an unaimed attack and does not increase your roundtime.
* Messaging has been updated to indicate aiming if you’re making an aimed attack, e.g.: You take aim and fire a wooden arrow at a super buff rat!.Thanks to Mestys for QC and Gyres for messaging.
– Naijin
Player System Manager Assault skills have been fixed to properly account for your held weapons when calculating cooldown time.

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