UPDATE: GM Naijin announced the quality of life updates to the attacking commands (affecting AMBUSH, ATTACK, WAYLAY, etc commands) are now live! There’s more information at his Discord Post:

Text of Discord Post follows:


GM Naijin
Attack Verbs Quality of Life Update is LIVE
25 Apr 2022 5:45 PM
from Official GemStone IV Discord #development-announcements channel

* Attack verbs have been updated to support {VERB} [target] [location] options, similar to how UCS works, e.g., JAB THIRD KOBOLD HEAD or JAB HEAD to attack your existing target. Verbs follow the TARGET and AIM settings accordingly.
* AMBUSH now requires being hidden or invisible to use.
* ATTACK is now used for open aiming and should reduce confusion around AMBUSH and ATTACK and how they work. Using ATTACK from hiding will act as though you typed AMBUSH.
* You no longer have to specify left or right when targeting limbs or eyes, and omitting left/right defaults to right. You may override this behavior by specifying left/right if you wish.
* Unaimed AMBUSHes and WAYLAYs will no longer add to roundtime or reduce the Damage Severity Weighting (DSW) of the attack. Note: missing an aimed location continues to halve the DSW bonus.
* Attacking a location that is already missing acts as an unaimed attack and does not increase your roundtime.
* Messaging has been updated to indicate aiming if you’re making an aimed attack, e.g.: You take aim and fire a wooden arrow at a super buff rat!.

Thanks to Mestys for QC and Gyres for messaging.

– Naijin

Player System Manager Assault skills have been fixed to properly account for your held weapons when calculating cooldown time.

Direct Discord Link

Newsby

Newsby is the main anchor for the TownCrier channel over ESP and Lnet. She does not adventure, she is a townsperson and completed her apprenticeship for the news desk in 2017.