How Can We Help?
< Back
You are here:
Print

Xorus compiles info about Ilvari and Red Forest

Xorus is compiling information and lore about the Ilvari and the Red Forest. Add what you witnessed to his records, from the Officials:

http://bit.ly/29IV29D

Category: Towns
Topic: Wehnimer’s Landing

Date: 07/10/2016 10:57 PM CDT
From: INIQUITY
Subj: The Ilvari and Red Forest (Logs)
These are logs of what happened and the most recent versions of the still-ever-vague Ilvari lore. If you have clips of what Brieson was saying before I showed up, including the part outside the Raging Thrak Inn, I will add them to those logs. I do not have anything for the way it went down in Ta’Vaalor.

Brieson discussing the Ilvari the night before the lunar alignment (Tuesday 7/5/2016):
https://gswiki.play.net/mediawiki/index.php/Brieson_Discusses_the_History_of_the_Ilvari_(log)
The Red Forest returns permanently in the unstable lunar alignment, as viewed from Wehnimer’s Landing (Wednesday 7/6/2016):
https://gswiki.play.net/mediawiki/index.php/The_Red_Forest_Returns_in_Rare_Lunar_Alignment_(log)
Elven Bard tells the tale of the Ilvari in Ta’Vaalor (the night of the alignment?):
https://gswiki.play.net/mediawiki/index.php/Bard_the_Bard_Tells_the_Alleged_History_of_the_Ilvari_(log)

So far, I only have two loresongs for the Wehnimer’s Landing version from Japhrimel singing, and have not even looked at the one by Aradhul Road yet.

I would get them all myself and consolidate, but I do not have a bard character. I do not know how many may or may not be missing.

Loresong 1: Slab of Rusted Metal

[Red Forest, Inner Weald]
Very little light penetrates the green canopy overhead, and what few bits of illumination are allowed in only serve to cloud the area in a murky gloom. A small slab of rusted metal juts up from the ground, almost swallowed up completely by dirt and foliage.
Obvious paths: north, northeast
Your vision begins to blur as the colors of the world melt away around you. When light returns, the scene of a lush forest rushes in, with huge trees towering all around. Far off, a low demonic growl echoes in the woods as the tops of trees begin to sway.
Your vision begins to blur as the colors of the world melt away around you. Another unnatural bellow pierces the air and some trees bend while others crumble at the approach of an unseen danger. Among some nearby brush, an elven man springs into action, quickly drawing a blade from its sheath and slinging a shield over his shoulder. He turns, just in time, as a shadowy beast erupts from the depths of the forest.
Your vision begins to blur as the colors of the world melt away around you. The body of an elven man lays in two different locations, torn in half, his legs bloodied and mangled and almost reduce to mush. The elf gasps with labored breaths, his eyes growing cold and lifeless as he reaches for his stained shield beside him. Your vision ends.

Loresong 2: Old Stone Well

[Red Forest, Derelict Village]
Small child-sized footprints weave in and out along the dirt around this part of the village. Rising up in the center of the small open square is an old stone well that has crumbled in on one side, where a weathered bucket sits half-filled with black sludge.
Obvious paths: south
Your vision blurs and the colors of the world melt away before your entire surroundings shift. A small group of human and elven women stand around a sturdy well, chattering amongst themselves. Taking turns, the women slowly lower a wooden bucket into the depths of the well, carefully raising it moments later with it now filled with crystal clear water.
Your vision blurs and the colors of the world melt away before your entire surroundings shift. A half-elven woman sighs as she leans with her back up against the stone border of a sturdy well. She holds a small white flower in her hand, casually plucking petals one at a time, tossing each to the ground as she whispers to herself. There is a loud scream nearby, and the woman suddenly looks up, her eyes wide in fright as she turns to run.
Your vision blurs and the colors of the world melt away before your entire surroundings shift. The well stands unused as smoke and fog sweep across the dirt worn streets nearby. The haze of a fire can be seen in the distance and a chorus of demonic growls pierces the air. At the edge of the well, a handful of white flower petals rest in the dirt, their pale surface speckled with blood.
Your vision blurs and the colors of the world melt away before your entire surroundings shift. The area is bathed in the warm glow of sunlight, which helps to illuminate the ground that has darkened from dried blood. Two tiny, elven children stand at the edge of the well, the unnatural sparkle of their eyes matching their vicious, unnatural grin. Slowly they pull on a rope and raise a bucket from the well, which holds the bound and bloated corpse of a small human child. Your vision ends.

– Xorus’ player


>Level: 46
>Strongest foe vanquished: an infernal lich


Date: 07/10/2016 11:02 PM CDT
From: FIREPHOENIX
Subj: Re: The Ilvari and Red Forest (Logs)
Outstanding work!


Date: 07/11/2016 02:21 AM CDT
From: PFLATS
Subj: Re: The Ilvari and Red Forest (Logs)
>So far, I only have two loresongs for the Wehnimer’s Landing version from Japhrimel singing, and have not even looked at the one by Aradhul Road yet.

The two hunting grounds are exactly the same in description and layout. I doubt the loresongs will be different, but you never know.


Date: 07/11/2016 04:28 AM CDT
From: INIQUITY
Subj: Re: The Ilvari and Red Forest (Logs)
I will try to piece together a coherent vision or theory of what happened at some point, I am just reluctant to go too far down that path without feeling confident I have all of the loresongs. The interesting thing is that the Ilvari as fey creatures means their maliciousness is a consequence of environmental corruption, like the sea nymphs on the Coastal Cliffs with all of the volcanic disruption to their domain. The Elves have a grievance about mistaking them for children, but they were not the real problem.

The hints seem to point to some demonic power making the “fell creatures”, possibly one that becomes dormant and comes back again like in Shadow Valley. It would not make sense for there to one day all of a sudden be a bunch of undead attacking the trees for no reason. I’d guess the tree spirits are epiphenomena like the Ilvari.

– Xorus’ player

(The timing on the two versions of the story are openly contradicting each other, but interpreting it this way lets you get grains of truth from both of them.)


>Level: 46
>Strongest foe vanquished: an infernal lich

 

Table of Contents