Deep in Bittermere Woods lives a witch who once walked Elanith as a priestess of Niima.  She discovered something so unique and powerful that the forces of Lornon sent assassins after her, ending her life in one swift stroke so that her discovery could not be shared with the world at large.  However, even in death, the Arkati fought over what to do with her soul.  Gosaena recognized that she was removed from Elanith before her time and thus would not ferry her to oblivion.  Lorminstra demanded she be returned to her body, a deed for a deed.  Luukos wanted her for his own designs as payment for her discoveries.

Unable to go to silence, warred over by winter and hiss, Naidem took her.  For years, decades, centuries, she was among the forgotten in the landscape of the land between.  Not really knowing who she was, but merely a fleeting memory with a single burning desire to rediscover what was lost.

And so, she moved away from the others and into the woods.  She tended to a garden, one that was so different from what she knew in life.  And created her trinkets.  These little things, these forgotten things, and slowly, her past life began to inform her hands, and the old, forgotten discoveries returned.

Haunted by the resurgence of how she expired, the witch was uncertain what to do with these things, these bits, this knowledge, and as such she decided to test those that found their way to her garden.  Maybe, if she could trust them with the beginnings of her discovery, have them prove through trial their mettle, then maybe, just maybe, she could trust them with the rest.

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