ANNOUNCEMENT: The Aradhul Road just got less dangerous. As noted in the post, it is still going to require training, but the RT was greatly reduced, and the failures should not hurt as much. I can’t quite tell from reading it if the skill requirements stayed the same or if they were updated, too. I *think* they may have been tweaked, too. Someone let us know! https://bit.ly/3G5HVcJ


GS4-VALYRKA
Aradhul Road Skill Checks
01/09/2022 1:52 PM
from http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004

After some review, we have made some changes to the skill checks along Aradhul Road.

You are still expected to be training in physical fitness and climb/swim but the overall roundtime on the trail has been greatly reduced and the sting of failure should not hurt as much. The Lethal crits are still possible on huge failures, but are less frequent than before.

Thank you to Tamuz for helping me with the changes and Dev for their approvals.

~ Valyrka ~
Ta’Illistim
Ta’Vaalor
Elves
Dark Elves

This message was originally posted in Cities, Towns, and Outposts, Ta’Vaalor. To discuss the above, follow the link below.

http://forums.play.net/forums/19/225/2502/view/4081

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