Today

  • Events Today Saturday, August 13, 2022 in GemStone IV

    SATURDAY in Elanthia:

    • 24/7: Duskruin is here! (more info)
    • 11am: Feastday Morning Spirit Beasts-TALONDOWN
    • 9pm: Ranger Endless Competition-DUSKRUIN (more info)
    • 11:30pm: Cheap Shots from the Cheap Seats-DUSKRUIN (more info)
    • Midnight: Filing Deadline for Landing Town Council (more info)

    (All Times Eastern)

  • Current State of Divergence August 2022

    ANNOUNCEMENT: GM Estild announced the state of Divergence on discord. Some of the highlights are further review of Bard spellsongs and additional wizard updates. Spell Knowledge items are currently on hold at future pay events to avoid impacting the Lost Arts spell circle. Spell Sever design evaluation is in progress to allow for magical trinkets and scroll use. Read more of what he had to say here:

    Text of Discord Post follows:


    GM Estild
    Divergence August 2022
    on 12 August 2022 at 5:34 PM
    from the Official GemStoneIV Discord
    in development-announces

    Divergence:

    After months of iterations and play testing, we now feel confident in the progress of the current Divergence setup. However, we still want to address the Bard Review to complete their toolkit now that a few outliers of their spellsongs have been adjusted. We plan to have the revised design document available soon with those details. In addition, there is likely to be a one or more updates for Wizards. Once that is complete, the updates in Divergence will become game-wide and no longer exist as a mechanic isolated to a few areas.

    At that time, any Spell Knowledge items for the spells currently affected by Divergence will move to the Lost Arts spell circle (or another similar setup to maintain the existing functionality). To avoid having to do this again, there are no plans to offer Spell Knowledge items at future pay events.

    Spell Sever:

    We’re currently evaluating a design update for Spell Sever to allow additional spells cast from magical trinkets and scrolls based upon Magical Item Use and Arcane Symbol training. The exact formula is still a work in progress. We’re aiming for about +2 spells (that must be cast from a magical trinket or scroll), but trying not to make it too easy for Pures or too difficult for Squares to acquire.

    Policy:

    Lastly, POLICY 15 continues to be our driving force as we delicately try to balance the different aspects of our game and its offerings.

    on 12 August 2022 at 5:52 PM
    from the Official GemStoneIV Discord
    #mechanics
    Drigler — Today at 2:51 PM Estild, if you’re still around, are there still plans to do a spell setups review? dont think thats addressed/mentioned in the announcement

    Estild — Today at 2:52 PM
    Yes, and very soon.

    Estild — Today at 2:42 PM
    Spell Sever will not be game-wide.

    Direct Discord Link

  • Diskovery the Duskruin Shop August 2022

    DUSKRUIN NEWS: Ever wanted a disk that holds just a bit more and looks a bit fancier? Your wishes have been answered at the new DR shop Diskovery. Please read the extensive write-up on the box and wands, including charging them with black crystals. One warning, using the bound Black Crystals from BOOST CRYSTAL will attune it.

    Text of Discord Post follows:


    GM Haliste
    Diskovery Duskruin Shop
    on 12 August 2022 8:16 PM
    from the Official GemStoneIV Discord
    in #duskruin

    You wanna know what Diskovery has?
    It has boxes and wands. What do these boxes and wands do? The boxes will make a disk, and the wands will add a design to an (unlocked) box. All boxes come with 1 pre-designed design slot. There are 5 Tiers (including OTS), and there is an Auction Version that will add more design slots (up to 10) but no additional functionality. Each tier will add the same # Tier to the item capacity and # of design slots of the disk. So a Tier 2 box will create a disk that has a +2 item capacity boost and 2 design options. Designs cannot be overwritten, so you’ll need to unlock the box to Tier 2 in order to add (or change) a design. You can CLEAN a design off, but you can’t overwrite one.

    Direct Discord Link

  • Aserak Lost Items in Ta’Illistim Pawnshop August 2022

    LOST: A sack with 4 enhancive items was accidently dropped in the Ta’Illistim pawnshop, at around 10pm on Monday, Aug 8th. If anyone found said items, please reach out to Aserak for a reward upon their return.

  • New HESS Services Enchant and TD Service Cap and Surcharge August 2022

    DUSKRUIN NEWS: GM Tivvy announced on discord that the new HESS enchant and TD services can be redeemed for an unlimited number of +enchant or an unlimited number +TD on a single item for a 500k bloodscrip surcharge.

    Text of Discord Post follows:


    GM Tivvy
    HESS +Enchant and +TD Service Cap and Surcharge
    on 12 August 2022 6:04 PM
    from the Official GemStoneIV Discord
    in #duskruin

    To those that were asking about surcharges and service caps on the new enchant and TD services: For a 500k surcharge, you can redeem either an unlimited number of +Enchant or an unlimited number of +TD certificates on a single item. If you want to do both on a single item, it would mean paying the surcharge twice. So if you want to go from 0x to 15x, you’ll be able to.

    Direct Discord Link

  • Essence Belts Debuts at Duskruin 2022

    DUSKRUIN NEWS: GM Kenstrom announces Essence Belts as an addition to the Duskruin shop Essencetials. These belts unlock special abilities and magical benefits depending on which essences are in the belt’s pockets. These belts have three tiers, meaning they can hold up to 3 different essences. Read more about these fantastic belts here:


    GS4-KENSTROM
    Duskruin Teaser – Essence Belts!
    08/12/2022 12:06 AM CDT
    from Play.Net Forum Link
    in Duskruin Arena

    First and foremost, I want to give a big hats off and shout out to GM Mestys. The man, the myth, the legend. He’s a coding ninja, has unlimited patience, and I’m pretty sure he’s got two brains. Without him, these belts wouldn’t be possible!

    From the creators of the handheld pylons, comes the Essence Belts! You’ll find them in the shop called the Essencetials!

    The Essence Belts may be freely altered, as long as it makes sense to have pockets/compartments, and the description must include runes along its surface, either in the short, long or show description.

    The essence belts will unlock special abilities and magical benefits depending on which essences are loaded into their pockets. The belt will hold one essence off the shelf, two essences at Tier 2, and a total of three essences at Tier 3.

    The belt may be charged by DROPing specific alchemy ingredient essences into it. The current essences allowed are: Air, Earth, Fire, and Water.

    The belts may hold up to 1000 charges of each essence. (i.e 1000 fire, 1000 air, etc). Regular elemental essences will add 25 charges. Greater elemental essences will add 250 charges.

    If you have more than 1 essence loaded in the belt, you can WHISPER BELT <ELEMENT> to toggle which essence is active in the belt. Only those abilities will be usable, until you toggle to the next essence. Each Essence Ability has a separate cooldown per element. The Magic and Resistance abilities share cooldowns across elements.

    You can POKE BELT to remove the active essence, but its charges will be fully discarded.

    PUSH BELT for Resistance buff. (Based on active essence)
    PULL BELT for Attack bonus. (Based on active essence)
    RUB BELT for Special ability. (Based on active essence)

    In addition, zesty messaging at Tier 1 (OTS) is TAP, Tier 2 is TOUCH, and Tier 3 is TURN.

    Air Essence Benefits:

    Reactive Lightning Flares – Cost: 5 Air charges per flare instance.
    Resistance (Push) – 50% Lightning Resistance for 30 seconds. Cooldown is 60 minutes at T1, 45 minutes at T2, and 30 minutes at T3. Cost: 15 Air charges.
    Magic Bonus (Pull) – AS Bonus Equal to +10 per tier (+30 max). Duration: 120 seconds. Cooldown: 30 minutes. Cost: AS bonuses / 2 Air charges per activation (5/10/15). This AS bonus applies to the following: Minor Shock, Major Shock, Hand of Tonis, and Physical Ranged Attack.
    Ability: Hover (Rub) – Temporarily allows user to hover in the air. It is a AoE SMR attack that applies Disengaged status up to 10 enemies. Duration: 20 seconds. Cooldown: 60 minutes. Cost: 20 Air charges.

    Earth Essence Benefits:

    Reactive Vibration Flares – Cost: 5 Earth charges per flare instance.
    Resistance (Push) – 50% Impact Resistance for 30 seconds. Cooldown is 60 minutes at T1, 45 minutes at T2, and 30 minutes at T3. Cost: 15 Earth charges.
    Magic Bonus (Pull) – AS Bonus Equal to +10 per tier (+30 max). Duration: 120 seconds. Cooldown: 30 minutes. Cost: AS bonuses / 2 Earth charges per activation (5/10/15). This AS bonus applies to the following: Hurl Boulder, Physical Melee Attack
    Ability: Field of Dirt (Rub) – This ability summons a field of spinning dirt and rock around the wearer, blocking the next 1/2/3 (increased per Tier) instances of damage against the user. Duration: 30 seconds (T1), 60 seconds (T2), 90 seconds (T3). Cooldown: 60 minutes. Cost: 20 Earth charges.

    Fire Essence Benefits:

    Reactive Fire Flares – Cost: 5 Fire charges per flare instance.
    Resistance (Push) – 50% Fire Resistance for 30 seconds. Cooldown is 60 minutes at T1, 45 minutes at T2, and 30 minutes at T3. Cost: 15 Fire charges.
    Magic Bonus (Pull) – AS Bonus Equal to +10 per tier (+30 max). Duration: 120 seconds. Cooldown: 30 minutes. Cost: AS bonuses / 2 Fire charges per activation (5/10/15). This AS bonus applies to the following: Minor Fire, Major Fire, Fire Spirit, Balefire.
    Ability: Cauterize (Rub) – This ability summons a wave of fire essence to wash over the user’s body and remove all bleeding effects while restoring 20 HP at T1, 40 HP at T2, and 60 HP at T3. It does not remove the wounds. Duration: Instant. Cooldown: 60 minutes (T1), 45 minutes (T2), 30 minutes (T3). Cost: 10 Fire charges.

    Water Essence Benefits:

    Reactive Cold Flares – Cost: 5 Water charges per flare instance.
    Resistance (Push) – 50% Cold Resistance for 30 seconds. Cooldown is 60 minutes at T1, 45 minutes at T2, and 30 minutes at T3. Cost: 15 Water charges.
    Magic Bonus (Pull) – AS Bonus Equal to +10 per tier (+30 max). Duration: 120 seconds. Cooldown: 30 minutes. Cost: AS bonuses / 2 Water charges per activation (5/10/15). This AS bonus applies to the following: Minor Water, Minor Cold, Major Cold, Minor Steam, Holy Bolt, Moonbeam.
    Ability: Frozen Crest (Rub) – This summons a wave of jagged ice that is an AoE SMR knockdown/damage attack. Duration: Instant. Cooldown: 5 minutes (T1), 4 minutes (T2), 3 minutes (T3). Cost: 20 Water charges.

    Examples:

    Below, I load earth essence into the belt, toggle to fire, cauterize my wounds, toggle to earth, throw up a spinning field of rocks, toggle to air and then hover out of the reach of nearby enemies.

    >put earth in my belt
    You press a small rune on the side of your earth and a narrow compartment opens up, releasing a small puff of smoke. As you place your essence of earth into the pocket, there is a flash of green light, and the compartment closes tight.

    >whisper belt fire
    You whisper faintly and the air around you begins to thicken as a wave of heat washes over your body and dark orange threads of energy swirl across the surface of your belt.
    Roundtime: 3 sec.

    >rub my belt
    You press a small rune on your belt and sparks of fiery energy burst into existence all around you, igniting a rippling wave of fire that washes over your body. Your wounds become cauterized and the bleeding subsides.
    Roundtime: 10 sec.

    >whisper belt earth
    You whisper faintly and the earth beneath you rumbles for a moment as dark green threads of energy swirl across the surface of your belt.
    Roundtime: 3 sec.

    >rub my belt
    You press a small rune on your belt and sparks of deep green energy burst into existence all around you as jagged chunks of dirt and rock erupt from the ground, rapidly spinning around you.
    Cast Roundtime 3 Seconds.

    >whisper belt air
    You whisper faintly and the air around you begins to thicken, glimmering for a moment as light blue threads of energy swirl across the surface of your belt.
    Roundtime: 3 sec.

    >rub belt
    You press a small rune on your belt and sparks of light blue energy burst into existence all around you, swirling about and lifting you up into the air.
    [SMR result: 147 (Open d100: 73, Bonus: 20)]
    You create enough distance between yourself and a luminous small woodland arachnid to stay out of its reach!
    [SMR result: 67 (Open d100: 28)]
    You manage to create some distance between yourself and a Taladorian knight, but remain in reach!
    [SMR result: 139 (Open d100: 21, Bonus: 20)]
    You create enough distance between yourself and a glistening blood golem to stay out of its reach!
    Cast Roundtime 3 Seconds.

  • August Wedding Licenses to have Chapel Verbs

    DUSKRUIN NEWS: Marriage licenses bought during this Duskruin will have access to the 40 bonded Chapel wedding verbs. See the verbs here: https://bit.ly/3BZbMEn Read GM Vanah’s post here:

    Text of Discord Post follows:


    GM Vanah
    Chapel Verbs for August Duskruin Wedding Licenses
    on 12 August 2022 at 10:11 AM
    from the Official GemStoneIV Discord
    in general-announcements

    A new set of 40 bonded Chapel wedding verbs have been released! The verb messaging can be seen on the wiki: https://gswiki.play.net

    Marriage licenses purchased during Duskruin will result in the married couple having access to these Chapel verbs!

    Direct Discord Link

  • A Twist of Briars and Briar Flare Updates August 2022

    DUSKRUIN NEWS: GM Xynwen announced that briar flares have been updated to include accessories, unarmed combat gear, and wearable shields and weapons. Read more about the updates and the new Duskruin shop, A Twist of Briars here:


    GS4-XYNWEN
    A Twist of Briars & Briar Flare Information (Including HESS update)
    08/12/2022 09:14 AM CDT
    from Play.Net Forum Link
    in Duskruin Arena

    As has been teased in the #duskruin August Duskruin Teasers thread, briar flares are getting some updates. I wanted to pull everything together into one succinct post for you all, and I’ll x-ref this onto Discord as well.

    In addition, as soon as I can, I’ll update the wiki if it isn’t already, but it’s also real job time and opening DR day, so it may be a bit.

    The ANALYZE will get some updates later as well, so you can get info from the items themselves.

    IMPORTANT NOTE
    The script is finishing up QC, so nothing below is live yet. I anticipate that being done soon, if not before opening, within a day or so after.

    Updates
    * Briar flare accessories: Just about any worn item can now be a briar flare item. For now, these are only available in shop as this is a new offering. Accessories are fully functional off-the-shelf, with fluff verb unlocks up to Tier 3.

    These items, when worn and active, will draw 1 HP/Bloodpoint per 30 seconds to contribute to a briar flare weapon’s Blood Pool. Up to 5 briar flare items (accessories and weapons) can be contributing at any given time.

    When you RAISE a T3 briar weapon to activate the AS bonus, if you have accessories, then you get a +1 AS bonus for each item you have, up to an additional +5 to the AS bonus.

    * UAC gear: Briar flares now work on UAC gear. The right hand needs to be free for them to contribute to the blood pool.

    * Wearable Weapons/Shields: Should not take HPs while worn, but instead when active (aka in the hands).

    * AS ALWAYS – do not forget to TAP to withdraw the engaged briars before removing a worn accessory item, putting a held item away, or wearing a wearable weapon/shield.

    * Third party messaging for bloodsucking has been removed to reduce spam

    * First person messaging for bloodsucking has been reduced to a reminder it’s occurring every five minutes. It’s also considered an ambient, so if you have the ambient window open, it can go into that.

    * There have been a few bugreports in the last six months or so on some compatibility issues with rotflares and something with crossbows and such. These updates should also resolve all of that

    * Behind-the-scenes update on how LOOK works. It shouldn’t impact you at all, but if you have a custom SHOW that gets wonky, you’ll need to BUGITEM the details and ASSIST

    * Behind-the-scenes update on how custom loresongs work. It shouldn’t impact anyone, but if you have a custom loresong story that is suddenly not working, BUGITEM and then ASSIST

    * Updated/new fluff verbs:
    T0 (OTS) – hug, prod, scratch, wave
    T1 – attend, poke, twist
    T2 – kiss, pat, tickle
    T3 – flail, nudge, touch, rub

    * Added PEER to show the active briar flare (aka Betrayer items)

    A Twist of Briars
    A Twist of Briars is a new shop at Duskruin. It will have some fully locked (Tier 0) briar flare weapons as well as some briar flare accessories for sale. In addition, weaponry unlocks up to T3 (fully unlocked) will be available and accessory unlocks (fluff verbs only, up to T3, fully unlocked) are also available.

    Pricing (in bloodscrip):
    OTS weapon: 5K
    Weapon Unlock to T1: 50K
    Weapon Unlock to T2: 50K
    Weapon Unlock to T3: 250K
    OTS accessory: 15K
    OTS accessory unlocks: 1K each

    HESS Update
    To bring the HESS offering inline with other “add a script to an existing item” offerings, the HESS add for weaponry will be for a T0 addition to your weapon, and it will be fully locked, T0, for 150K.

    Accessory additions to existing items will not happen yet, since that is a new offering, and it is standard to offer those OTS exclusively for a bit.

    Katana, Claidhmore, and Naginata Info
    These will be allowable via HESS with the newly announced restriction removals, but there will be a surcharge to add briar flares to these items. We just don’t know what that will be yet.

    In addition, while they aren’t in the shop right now, once I know surcharging info, I can look at adding one of each into the OTS offerings in the shop also.

    Thanks
    Many, many, many thanks to the ever-awesome Modrian, who has been my coder on briar flares since their inception. He’s talented, patient, and kind, and while I can code small things, this complex beast is something I am super grateful I can lean on him for!

    And additional gratitude and cheers to Estild who let us run with the new expansions, gave incredible guidance, and is just all around a super awesome, nice, and useful dude to have around.

    And as always, thanks to you, the players!

    –Xynwen–
    Player Experience Team, MHO & CHE GM
    >Emails for MHO business should go to GS4-MHO@PLAY.NET
    >Emails for CHE business should go to GS4-CHE@PLAY.NET
    “My real name is Mephistopheles, but you can call me baby”

  • Legendary Bloodrune Duskruin August 2022

    DUSKRUIN NEWS: Crocodile is the Legendary Bloodrune for this run of Duskruin. GM Thandiwe announced that there will be a Legendary Cloak with the Legendary Bloodrune in the trove, a single Lengendary Cloak in Mania and a single Legendary Bloodrune in the Sewers. Read more here:

    Text of Discord Post follows:


    GM Thandiwe
    Legendary Bloodrune is Crocodile for Duskruin August 2022
    on 12 August 2022 4:53 PM
    from the Official GemStoneIV Discord
    in #duskruin

    The Legendary Bloodrune is a Crocodile for this run.



    Standing upright on his haunches and utilizing his wide, ridged tail for balance, (person) towers above those nearby. Thick leathery skin darkens along the shoulders, back, and head, as the ridges that descend to the tale transform into large bony, plate-shaped scales. His face culminates in a long snout edged in sparkling white hues and sporting long, pointed teeth, while pointed startlingly blue eyes rest within a pronounced eyebrow ridge of hard-plated scales. Resting against the smoother contours of his stomach, his webbed fingers end in dark talons.

    from the Official GemStoneIV Discord
    in #duskruin

    Okay, so this is what we are going to try out for this run….We are going to do the Legendary Cloak w. the Legendary Bloodrune inside it in the Trove. We are going to do a single Legendary Cloak in Mania and a single Legendary Bloodrune in the sewers.

    Direct Discord Link