This post tracks changes in the world of GS for the year of 2021, with a focus on mechanics and fluff. Events are only mentioned if they introduce things like new scripts, and likewise storylines are only mentioned if they have a tangible effect on the game world (e.g. destruction of a building or implementation of a new hunting ground).

If I miss anything major, please feel free to contact me on Discord (Leafiara#7906) or in-game! Please note: as mentioned at the top of 2019’s changelog, announcements and teasers of upcoming additions will not be covered due to impracticality of keeping up with everything on Discord.

December

Updates and Additions

  • 1st: Alongside (At Feet) inventory slot added (in Platinum, then live the next day in Prime)
  • 2nd: New Zul Logoth mine cart track added between Khazar’s Hold and Zhindel’s Post (skipping Zul Logoth)
  • 3rd: TUCK and UNTUCK verbs and Leggings inventory slot added
  • 5th: SWEAR updated with new swears for forest gnomes, burghal gnomes, and half-krolvins as well as adjustments to halflings
  • 8th: Miracle (350) now castable with less than 50 mana and the TELEPORT option no longer requires the room to be a sanctuary (note: I’m reporting it as it was described, but I think the description’s slightly off; it could already be used in non-sanctuary rooms, but was subject to the success check of whether it could have established a sanctuary, potentially in the face of enemies)
  • 10th: Solhaven post office released
  • 15th: Force on Force updated to apply to all combat systems (was previously just melee attacks) and account for animal companions and animates
  • 15th: Relieve Burden (314) updated to account for silver in boxes and be castable at corpses to reduce dragging weight
  • 15th and 16th: Sanctify (330) and sweeping blessing updates released in Platinum, then Prime: undead interaction with unblessed weapons changed, blessings now ignore WPS, blessings no longer use charges on living targets nor when grouped with a cleric with Benediction (307), blessings can now refresh over existing blessings, 40 Blessings lore blessings anchor noncorporeal undead, Bless (304) blessings now diminish in effectiveness per day, Guiding Light (1604) flare rate changed, Prayer of Communion (old 330) made a COMMUNE verb, gear difficulty benefits and penalties adjusted and removed, faewood now sanctified, Ironwright flares updated, and more
  • 19th: Character create dates now shown under INFO START (disclaimer: subject to be wrong before 2007 and/or during a 5-year period in which dates defaulted to 1980)
  • 19th: Compartmentalized Quivers now show blessings or lack thereof in INSPECT
  • 19th: SPELL verb now displays devotion usage on clerics
  • 30th: New Iyo material firewheel released
  • 31st: Society titles and Premium title Miss released

November

Updates and Additions

  • 1st: Shanty Town garden released in Wehnimer’s Landing
  • 4th: New Zul Logoth bank branches in Zhindel’s Post and Khazar’s Hold
  • 23rd: Landing town council wing of Moot Hall constructed (note: I haven’t mentioned player mayor rooms in the past because they only lasted through the mayor’s terms; that’s true of the town councilors’ offices too, but the wing itself is a new area that will presumably outlast the councilors’ terms)
  • 24th: New areas added to Landing militia barracks
  • 26th: Bearded Barrel wagon released

October

Updates and Additions

Bug Fixes

September

Updates and Additions

  • 1st: Cursed Armor no longer resets affinity when tiering up
  • 2nd: Duskruin dabbler updated to remove temporary properties and weighting/sighting above natural material properties
  • 2nd: Duskruin sewer updates: exp orbs only on first search, legendary bloodrune value increased, search timer in same room reduced, Survival ranks to remain standing reduced, no more stun
  • 2nd: Various Bag of Holding updates
  • 4th and 8th: First Martial Knowledge items created that grant knowledge of PSM3 maneuvers (not shown in post: Shield Throw and Coup de Grace available at Mania on the 4th)
  • 5th: Daybringer updated with POKE verb to turn on auto-activation
  • 6th: Firestorm (1715) now player-friendly (when used by players)
  • 7th: Warrior WPS profession service released
  • 9th: Cockatrice enemy family updated to BCS and gained Dirtkick in another form
  • 9th: Ship sails can now be sped up with Breeze (612) or Call Wind (912)
  • 13th: Custom flare messaging now displayed in ANALYZE
  • 13th: Monks’ meditation resistances now last indefinitely
  • 13th: Symbol of Transcendence updated to prevent Major Bleed, stop already-active Major Bleed, grant maneuver defense, and reduce effects of Hamstring
  • 16th: Various Open Sea Adventures updates: enemy ships have set health and more health descriptors, SHIP FLAG works in both man o’ war crow’s nests, and Navigator turning stops working after it would no longer affect anything
  • 17th: Shroud of Deception (1212) updated to affect trade modifiers
  • 19th: Ranger animal companions updated with new selectable behavior patterns, messaging to indicate wounds, and TELL COMPANION help text
  • 19th: Various updates to rotflares, briar flares, and lesser moods to work with more things such as each other (when not mutually exclusive), custom loresongs, and wizard FLICK
  • 20th: Symbol of Sleep and Symbol of Turning updated to the normal society AoE targeting system
  • 21st: Templar’s Verdict (1603) finalized and updated with changes to damage and synergy with Fervor (1618)
  • 22nd: Consecrate (1604) now increases the effect of Symbol of Blessing
  • 25th: Open Sea Adventures flotilla released
  • 26th: OSA dock handlers now give the approximate location of the flotilla
  • 27th: Player Mail system available on the test server
  • 28th: Premium Point custom title figurines updated to be transferrable
  • 29th: Hinterwilds available on test server: new post-cap ascension-oriented Icemule hunting ground with several distinct zones, 18 different creatures total, Divergence system that alters effects of Spirit Slayer (240), Rapid Fire (515), Core Tap (950), Song of Tonis (1030), Song of Sonic Disruption (1035), and Minor Steam (1707) in this hunting ground only, hypothermia system, (Note: This would proceed through several waves of updates over the next three months including bug fixes, balance tweaks, new moves added to and sometimes old moves removed from the creatures, revisions of hypothermia, introduction of a boss creature, and purchasable temporary area-specific NPC benefits–and that’s just the things specific to the Hinterwilds. Updates to the Force on Force system and sheer fear mechanic also happened during this period.)
  • 30th: Elemental Illusion charms coded (to be released during Ebon Gate merchant week)

Bug Fixes

August

Updates and Additions

July

Updates and Additions

  • 1st and on: more Player System Manager Phase 3 updates in testing period (further updates on the 6th, 10th, and 12th)
  • 7th: Shield Capes no longer penalize AS/CS after blocking
  • 8th: Ribbonator ANALYZE, LOOK, and TILT updated
  • 8th: Snips, scissors, and shears ANALYZE updated; snips work on petals; ANALYZE updated for circlets and headbands zested by secateurs
  • 16th: Entry, exit, and teleportation review updates to make those mechanics easier in Maaghara Tower, Sanctum of Scales, Old Ta’Faendryl, and the Rift for various spells, items, enemies, and interactable objects
  • 16th: Player System Manager Phase 3 live in Platinum
  • 19th: Rift spirit drain updated
  • 21st: Group entry and exit for the Sanctum of Scales through the Fangs of the Serpent now possible
  • 26th: Player System Manager Phase 3 released: weapon techniques introduced, feats introduced, effects introduced, new combat maneuvers, mechanically revised combat maneuvers, combat maneuver costs updated, combat maneuver access expanded, new shield specializations, mechanically revised shield specializations, shield specialization costs updated, removed shield specializations, mechanically revised armor specializations, armor specialization costs updated, LMASTER FOCUS introduced, warcry system revised, martial stances last indefinitely, new StormFront windows, revised Spell Active window, custom maneuver messaging support added, bandit sizes updated to matter, Stalking and Hiding benefits updated, SSR rolls now visible, spell SSR defense updated, maneuver immunity adjusted, spell effects updated, and more (yes, more)
  • 29th: Alchemy sorting containers updated to ignore altered gems
  • 30th: Open Sea Adventures ocean expanded

June

Updates and Additions

 

May

Updates and Additions

 

April

Updates and Additions

 

March

Updates and Additions

 

Bug Fixes

 

February

Updates and Additions

Bug Fixes

 

January

Updates and Additions

Bug Fixes

Leafi

Leafi reports on current events in and around Wehnimer’s Landing, where she can often be found dashing about day and night! She also hosts public Town Hall meetings in the Landing and helps with numerous TownCrier projects behind the scenes, including entirely too many proposals that create more work for Luxie. Does this lass’s troublemaking know no end?