Retser Fortress Defense Live in Plat, Us soon!
Reim Fortress Defense is LIVE in Plat and is coming to us in a matter of days, latest, early next week.
Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: The Settlement of ReimDate: 05/09/2017 03:48 PM CDTFrom: GS4-RETSERSubj: Platinum Early Access: Reim Fortress DefenseHey Everyone!
Reim Fortress Defense is now open in platinum for a bit of early access. Prime will be opening up later this week, or at the latest, into next week.
Below is a re-post.
Reim Fortress Defense
The Consortium of Ethereal Magic was formed to help study and further understand Reim and the mysteries within. The Consortium operates out of a mysterious structure in an unknown region known as, the Empyrean Tower. The Consortium is conducting a new series of research that involves placing a Crystal Pylon within the heart of Fortresses within Reim. However, they lack the power to defend themselves while conducting said research. It is your job, with up to 9 of your friends, to protect the pylon at all costs!
You will be able to find a new portal at the south end of the Reim Base Camp to gain admittance to the Empyrean Tower. Once inside the tower you will be able to join forces with other adventurers and seek out chambers. Once inside a chamber, prepare yourselves and initiate the QUEST by going through the portal. The instance scales to the highest level person in the party, and by the number of participants. Players can hang around and get a brief summary of how the event works or proceed in. Players will have 1 minute to get ready for the upcoming defense. Once the portal is opened, the chamber outside will close, barring further access to stragglers. After the minute is up, the portal will also stop allowing players to enter.
The event itself lasts for 30 minutes and will spawn waves of creatures whenever the players finish the previous waves. Waves come from 4 directions, 4 gates, and the waves increase in difficulty per round. Each wave, there is a small chance a sapper will spawn, these sappers race for the core and blow themselves up, damaging the core and any players nearby. Once every five waves, a Boss will spawn from a new and exciting array of denizens. You will also need to defend yourselves against the onslaught of catapult fire from the attackers.
You will be able to SEARCH the supplies rooms within the quest. You and your party will be able to search both rooms once every few minutes. This will give you traps you can use against the creatures.
Plasma Trap – Damages everything in the room after a short period.
Fire Trap – Damages everything in the room after a short period.
Immobilize Trap – Immobilizes everything in the room after a short period.
Bucket of Tar – Used in Cauldrons, can be pushed on creatures in the room below.
Barricade – The barricades can be placed near a gate to block all creatures from advancing from this direction.
If all players die, the quest will end. If the pylon takes 20 points of damage, the quest will end.
If players make it 30 minutes, they win. Scoring is handled based on a number of factors and includes randomization. At this time, you will be rewarded with Reim Scrip and Reim Reputation. You will also be able to earn exciting new titles and achievements. Track and compare your results and hard work!
Entry is handled by using the same Reim Orbs used for entering the Settlement. However, there will be no freemium access to this quest.
Special thanks to the fantastic people who have helped so far!
Haliste, Elidi, Thandiwe, Necios, Tamuz, Kynlee, Elidi, Mazreth, Coase, Wyrom, Modrian, Sleken, Kaikala
Included in this update we are introducing REIM bounties. Currently, there are two types of bounties, Kill Count, and Rare hunting. The rare hunting is unique to the Settlement of Reim. The kill count quests work for both Reim Instances. There will be a third type of task available to players in a future update, called “Sight Seeing.” This gives players a clue to a room in the Settlement of Reim and they must find it. Once there, players relive a vision of the room and clue and are assaulted by wave after wave of creatures. After managing to survive all the waves, you will have successfully completed your task.
There is a new “Bounty Board” in the tavern at the Reim Base Camp. This will allow people to GET Bounties(Reim Tasks) from the board and complete them. It also tracks who recently got a task from the board.
New with this update is a 30 day kill count scoreboard. This will allow players to compete for 30 days at a time to see who can cull the most Denizens of Reim. This will be viewable within the Tavern at the Reim Base Camp.
Re-enabling invasions has been held behind these other pending updates and will be available again with this release.