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GM Mikos Answers Questions about Sorcerial Satorial Goods – Yokes and Baldrics

GM Mikos answers quite a few detailed questions about the Ebon Gate Sorcerial Sartorial goods – Yokes & Baldrics. If you have one or want one, be sure to read the message at the Officials:

http://bit.ly/2HqBnq2

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Ebon Gate Festival

Date: 09/30/2017 11:34 PM CDT
From: GS4-MIKOS
Subj: The Sorcerial Sartorial features…a six-pound accessory?
>inspect yoke
You carefully inspect your quartz-adorned yoke.

You estimate that a green quartz-adorned yoke bearing a concentric design can store a small amount with enough space for a couple of items.

You determine that you could wear the yoke over your front. The yoke appears to serve some purpose.

It looks like this item has been mainly crafted out of cloth.

>rem yoke
You reach up and lift the yoke off your shoulder and over your head, gathering its length into a manageable bundle.
>weigh yoke
You carefully examine the quartz-adorned yoke and determine that the weight is about 6 pounds.
>wear yoke
You lift the yoke over your head and settle it comfortably across your shoulders, then arrange its length to lie smoothly down the front of your torso.
>look my yoke
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke’s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. Of the four circles, the inner three glow a bright golden yellow while the outer one is lit by a dim inner light.

You pick up a heavy quartz orb.

G>push yoke
You press the quartz orb against the yoke’s center circle of crystals. For an instant, the orb in your hand glows brightly, and an answering glow blossoms within the yoke’s crystals.

A heartbeat later, the orb crumbles to dust that slips between your fingers.

G>look my yoke
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke’s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. All four circles glow a bright golden yellow.

G>clench yoke
You close your eyes for a moment and touch the yoke’s center-most crystal with your mind.
A sudden clarity of thought comes over you, and you realize that you now understand arcane mysteries that were previously incomprehensible.

G>look my yoke
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke’s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. Of the four circles, the inner three glow a bright golden yellow while the outer one is lit by a dim inner light.

G>analyze my yoke
You analyze your quartz-adorned yoke and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that “The item has restrictions on changing the noun.”

The creator has also provided the following information:

Looking over the yoke and inspecting its finer details, you realize that it will always need to be “a/n (whatever)/quartz-adorned/baldric or yoke”. This means the item’s article CAN be changed. Only “baldric” and “yoke” are valid as nouns, and the adjective of “quartz-adorned” is unalterable. Also, the allowed wear-locations are shoulder-worn for baldrics and front-worn for yokes. So if your alteration involves changing the noun, realize the wear-location MUST BE changed also.

NOTE: The script’s description of the yoke refers to it as “Constructed of layers of (color) (material)…” and bearing a central design of “four nested circles…composed of dozens of faceted crystals,” so keep that in mind if you request an alteration. The material and color of the yoke CAN be changed. This item cannot accept a SHOW description, since the script already utilizes that mechanism.

The color that the charged crystals glow CAN be changed. It must be no longer than fifteen characters.

If you were to play with the quartz-adorned yoke, then you’d find that you can analyze, wear, remove, clench, push, and rub it.

This is a fully unlocked, Tier 4 yoke. This yoke is sold OTS with one tier unlocked.

SCRIPT NAME: Quartz Orb Baldric

This yoke CANNOT be lightened or deepened at all.


PS. The item is designed as a form of wearable CS charge storage, it is additionally pocketed to hold two wands or rods, since form-wise a baldric or yoke could conceivably hold such items. It is not designed primarily as a container, hence the ban on deepening. Its quasi-quartz-orb nature is the reason for the ban on lightening.

PPS. Second tier unlocking will be offered during EG.

(I probably should have produced the messaging with the baldric version, just to avoid the ensuing egg-related puns.)

– Mikos


Date: 09/30/2017 11:57 PM CDT
From: COLEMANJ
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?

Wow! These are eggcellent! I’m very eggcited to see more of these, since it seems like they’ll reduce the weight of quartz orbs.


Date: 10/01/2017 04:38 AM CDT
From: EREK
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Very cool, Mikos. And thanks for allowing the “baldric” alter, because I had no idea WTF a yoke was without looking it up. πŸ™‚

A yolk on the other hand…


Date: 10/01/2017 07:18 AM CDT
From: NAAMIT
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
When I spied yoke, the notion of taming some wild auroch into domestication spilled forth from my mind’s eye and I kept reading with anticipatory glee.

Now, this isn’t what I thought it’d be, but I’m not disappointed as I know a few twiggy-limbed casters who could make definite use of such a device!


Date: 10/01/2017 09:12 AM CDT
From: DARCONAS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Is it each tier unlock opens one charge so that 4 tiers is 4 charges? Could you reconsider lightening? Those quartz orbs and this bandolier is still a killer…would be great if it could be down to 2-3lbs, that’s hardly too overpowering since you can concievably use orbs that hold 20+ charges.


Date: 10/01/2017 12:48 PM CDT
From: DAID
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
A little sad about the restriction on lightening, but considering it can be charged with up to four orbs (when fully unlocked) but keep a constant weight is still neat.


Date: 10/01/2017 01:02 PM CDT
From: LUXELLE
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Will they accept other items besides quartz orbs?


Rohese: “… the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)”
;tune towncrier

TownCrier News Submission link: http://bit.ly/TownCrierNews
TownCrier News Dailies via Email: http://bit.ly/2ivAJfw


Date: 10/01/2017 03:19 PM CDT
From: PEREGRINEFALCON
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
>> PS. The item is designed as a form of wearable CS charge storage, it is additionally pocketed to hold two wands or rods, since form-wise a baldric or yoke could conceivably hold such items. It is not designed primarily as a container, hence the ban on deepening. Its quasi-quartz-orb nature is the reason for the ban on lightening.

I like the idea from a customization standpoint but you may want to point out to TPTB that a charged quartz orb can hold over 30 charges vs. (if I am reading correctly) your item which can hold at most 4 charges?

Pros:
– Convenience of being wearable
– 1 lb lighter than a heavy quartz orb

Cons
– Only holds up to 4 charges (when fully unlocked) vs. 30+ charges in a charged quartz orb.
– Inefficient use of orbs (1 charge per orb consumed, maybe up to 4? Not sure).

The ban from lightening seems a bit overly restrictive for what is mostly a fluff item (the mechanical benefit being that you don’t have to remove the orb from a container to use it).

Many (not all) CS casters have a free hand anyway (at least the runestave users typically do) so the convenience (mechanical benefit) is minimal for them.

While I like the concept I wouldn’t think that allowing it to be lightened or allowing it to hold more than 4 charges (when unlocked) would be completely out of line for this type of item.

— Robert

Liia announces, “Funnel cakes will now be delivered door to door in your neighborhood!”


Date: 10/01/2017 06:47 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
>Is it each tier unlock opens one charge so that 4 tiers is 4 charges?

Yes, each unlocked tier provides the capacity to store a charge, so each unlocking will provide an additional charge up to a max of 4.

>Will they accept other items besides quartz orbs?

Nope. They’re very quartz orb-specific.

> – Inefficient use of orbs (1 charge per orb consumed, maybe up to 4? Not sure).

Actually, when transferring charges, an orb will only crumble if it’s out of charges.

> (the mechanical benefit being that you don’t have to remove the orb from a container to use it).

Comparison of the baldric to an orb you’d take along hunting isn’t a comprehensive assessment. Another aspect is that each unlocked tier that is empty when you head out is potentially a weightless MF charge you can return with, assuming one finds more orbs than one can conveniently carry. I know of a Burghal who ran into that situation more often than he liked.

> While I like the concept I wouldn’t think that allowing it to be lightened or allowing it to hold more than 4 charges (when unlocked) would be completely out of line for this type of item.

I’ll certainly raise the questions of possible lightening, and greater than 4 charges, with those who make such decisions. However, the current limitations are what has been approved, so I don’t expect any changes in the near future. I do rely on them entirely to handle the game balance aspects of items. It’s one part of the game I’ve never wanted to have to develop expertise in, and I appreciate the guidance they provide.

Given the tenure of quartz orbs, and the longstanding lack of alternatives to manually dealing with them, I was surprised this item was approved as it is.

– Mikos


Date: 10/01/2017 07:07 PM CDT
From: PEREGRINEFALCON
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
>> I’ll certainly raise the questions of possible lightening, and greater than 4 charges, with those who make such decisions. However, the current limitations are what has been approved, so I don’t expect any changes in the near future. I do rely on them entirely to handle the game balance aspects of items. It’s one part of the game I’ve never wanted to have to develop expertise in, and I appreciate the guidance they provide.

>> Given the tenure of quartz orbs, and the longstanding lack of alternatives to manually dealing with them, I was surprised this item was approved as it is.

Thanks for listening and I hope the feedback was taken in the constructive manner in which it was intended! I really enjoy items like this that add additional flavor and flare to existing mechanics!

— Robert

Liia announces, “Funnel cakes will now be delivered door to door in your neighborhood!”


Date: 10/02/2017 09:47 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
I agree that they seem less-than-ideal… for characters who routinely carry 30-charge orbs.

For more casual users such as myself, having ready access to a charge of Mana Focus and an extra spot to stash a couple of wands (like some non-crumbly X/day wands, for example) and save a pound of encumbrance and have the expandable ability (depending on access to unlocks) of holding more charges/reducing encumbrance by that many more orbs…
Yeah, they look really sweet, for that sort of player.

.

Given that 30-charge orbs are a possibility, though, “would more tiers/charges being held be a great addition?” Yes, absolutely.
Then again, since I doubt that I have carried 4 charges of Mana Focus around at any given time in the last year, it’s not that big a deal. (For my style of play. For others’, it may well be. Then again, when you amortize 30 charges over a single 7-pound orb (compared to nearly 30 pounds that would be needed for four 1-charge orbs), even that is bearable. [Heh.])


Date: 10/04/2017 08:49 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Can unlocking the next 3 tiers (and hopefully all the ones above that, too, once those get approved…) be added to Xerria’s unlocking?
Or if that’s too powerful, to the RRR?


Date: 10/06/2017 02:31 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
> Can unlocking the next 3 tiers (and hopefully all the ones above that, too, once those get approved…) be added to Xerria’s unlocking?

Although budgeting for release of the higher tiers was addressed in the item’s original design, possibly involving Xerria in the process wasn’t. I don’t expect that adding Xerria’s unlocking will improve the quantity or frequency, it would simply change the potential venue(s). I’ll ask.

– Mikos


Date: 10/06/2017 02:35 PM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Put it like this: I’m a whole ton more likely to find myself at a Xerria monthly event, than at EG… well, ever.

So if the “able to put more charges in” can be unlocked by her–even if it caps at only 3 [leaving the current highest, 4, for Auction-level]–then that makes it a target item for me to lay hands on.
If the unlocking can ONLY be done, at EG, by EG merchant running this shop… less so.


Date: 10/06/2017 04:01 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
> If the unlocking can ONLY be done, at EG, by EG merchant running this shop… less so.

Oh, there is no intention to restrict the unlocking to EG only. And there is no particular merchant associated with the baldrics, so restricting any unlocking to a single merchant hadn’t been considered. The baldrics will be sold with one tier unlocked, and tier 2 unlocking will be provided at EG as much as is practical schedule-wise. Beyond EG, tier 2 unlocking isn’t restricted, but tier 3 and tier 4 unlocking will be budgeted annually with discussion involved.

At this time my guess would be that Xerria would be potentially involved in tier 2 and some tier 3 unlocking (assuming she wants to be), but since no specific numbers have been determined, it’s not possible to say for certain.

Not trying to be cryptic, the specifics of future unlocking really haven’t been examined or articulated until now. No Q.A.B.s have gone out the door yet, so unlocking after EG hasn’t been addressed beyond the general approach/budgeting having been provided. Planning out the specifics is very much a “next item on the list” kind of thing.

You are welcome to take the first paragraph of this post as an indication of how the unlocking will be approached, however.

– Mikos


Date: 10/06/2017 04:04 PM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
That’s awesome, thanks for the info.


Date: 11/29/2017 06:42 AM CST
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
“> Can unlocking the next 3 tiers (and hopefully all the ones above that, too, once those get approved…) be added to Xerria’s unlocking?

Although budgeting for release of the higher tiers was addressed in the item’s original design, possibly involving Xerria in the process wasn’t. I don’t expect that adding Xerria’s unlocking will improve the quantity or frequency, it would simply change the potential venue(s). I’ll ask.” — Mikos, quoting & replying

.

Since Xerria’s coming around, I figured it would be worth touching base on this again… πŸ™‚


Date: 04/30/2018 11:17 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
“> Can unlocking the next 3 tiers (and hopefully all the ones above that, too, once those get approved…) be added to Xerria’s unlocking?

Although budgeting for release of the higher tiers was addressed in the item’s original design, possibly involving Xerria in the process wasn’t. I don’t expect that adding Xerria’s unlocking will improve the quantity or frequency, it would simply change the potential venue(s). I’ll ask.” — Mikos, quoting & replying

.

These were very popular at the end of last year to have Xerria unlock–so, “thanks for asking!”–inasmuch as I saw like a half-dozen being done the first time I showed up. Over this past weekend, not as much. (Or maybe everyone else has already blinged theirs out fully, and I’m just slow. <shrug>)

I had asked on the Boards, and gotten some answers, and re-read both the GSWiki & the ‘analyze’ of the item itself, and along the way I inquired of Xerria at a session, as well…

…all of which still leaves me confuzzled.

1) Xerria said (okay, whispered) that some of the ones she has been handed have been Tier 0. So she says Tier 0 exists.
2) Both my yoke & baldric say, “Sold off the shelf at Tier 1.” GSWiki says so, too.
3) Looking at both–and your teaser post, and the GSWiki–all have a total of four (4) glows/charges available, so presumably, the magic answer is “three unlocks”.
4) Xerria’s limits show “T1 & T2” as monthly, and “T3” as limited in number.
5) Having her work on an off-the-shelf item twice makes a total of three (3) glows/charges available, but apparently makes it something that she can no longer work on/already T3/maxxed out.

So, my questions:
– Is there in fact a Tier 0?
– Should she be able to work on T1 [off-the-shelf, per the ‘analyze’] & T2 as ‘monthly’ projects, adding one glow/charge each time?
– Should she be able to work on a T3 [OTS + 2 monthly work] to arrive at T4? (“This is a fully unlocked, Tier 4 yoke. This yoke is sold OTS with one tier unlocked.” per your teaser.)
– (Or should she have only T1 as a monthly service, and T2 as a ‘limited’ service?)
– If not… how the heck does one arrive at Tier 4? Maybe T3 work, to arrive at T4, is in the Really Rare Raffles department?

– Can more glows/charges be added–above and beyond “four” as released–at some of the high-end service events, like Duskruin/SimuCoin or CCF/silvers? Five, six, however many? Or as another Premium perq?

– And lastly: are we really locked in at two wands & never any lighter? <sad panda> Any possibility of bucking that up the Dev chain again?


Date: 04/30/2018 02:38 PM CDT
From: ROBLAR
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
There doesn’t exist a T4 as of yet.

This debuted and has only been released at one event. Xerria being added, per his remarks and history of GS, means now less total slots/unlocks likely to get approved during the year (at EG).

I’m sure it could be approved for CCF or Duskruin though depends on his plans for it. It makes a fun thing to do (and already made) for service time at events like EG.

I said T0 off the shelf because I’m pretty sure I did two unlock per item I unlocked but I forget. Also based on the cheap off the shelf price of 50 seashells.


Date: 04/30/2018 02:41 PM CDT
From: OM1E5GA
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Krakii, that post pretty much spells out why I don’t bother buying upgradable anything unless I consider the OTS version to be useful (or I get spun for an unlocking merchant and a single unlock will make me happy). Between arcane rules for unlocking, complexity of tiers on some items (hello shock lances sitting in my locker forever useless), items that are only marginally better then what I can find in town shops until it’s been unlocked 3-4+ times, and there being no guarantee I’ll ever get any unlocking work done…. I’ll just leave it to others.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.


Date: 04/30/2018 03:05 PM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Maybe it’s me–or maybe the recent sessions haven’t been terribly densely attended–but since I got the yoke & baldric I’ve been spun at every Xerria session I dropped in on. So I’ve had one worked on once, and one twice.

If you’re Premium, and have <depending on where you’re selected on the list> a half hour to two hours to spend on the upgrade, it’s not that hard. (And even on the long end of that spectrum, you could sit & chat with your fellows, or tune out and play the movie on the other screen until your number gets called.)


Date: 04/30/2018 03:10 PM CDT
From: VANKRASN39
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?

>Maybe it’s me–or maybe the recent sessions haven’t been terribly densely attended–but since I got the yoke & baldric I’ve been spun at every Xerria session I dropped in on.

she works for everyone who is there when she arrives. the spinning is for order purposes.


Date: 05/21/2018 10:43 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
@ Mikos: bump my #14845, asking for you & Xerria to put your heads together and make sure it’s clear what’s a Tier0 or Tier3 or TierWhatever.

@ Wiki Witch: Okay, that explains a lot. Thanks! πŸ™‚


@ Mikos, new request: since we’ve got all these fancy new Metamorphic effects with clothing (multiple alterations, which is visible depends on which facet you have it set to) and you’ve already gone to the effort of having these really cool multi-use items allowing us to not have to carry those silly overweight orbs…

…howsabout adding facets to them–they are quartz-crystaled, after all!–to account for other treasure-drop trinkets?
– Blue crystals
– Black crystals
– White crystals
– gold coins
– small statues

Just adding those five (the ‘common’ drops) would be FANTASTIC.
Getting any of the other less frequent things covered also (granules, dust, the remainder of the Arcane list trinkets) would be just super special.

Sure, I can understand the hesitation to allow crystals because you could use it to get the ones from Boost rewards around the limitation of being account linked (feed them to the baldric/yoke, then hand off the wearable), but that could be handled from the Boost end of things by making them invalid to work with this item’s script.

.

Anyhow, I wanted to run the idea up the flagpole and see if it might get some consideration… Thanks!


Date: 06/06/2018 11:09 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
<So, my questions:

Questions 1. & 2. – Is there in fact a Tier 0?

Yes, Tier 0s exist. We sold the OTS with one tier unlocked because that was approved, and one is better than none. A few more T0s should be going out between now and EG 2018 via the chest feeders, but since the baldrics/yokes are EG inventory items, and since they’re being sold OTS as Tier 1, Tier 0s will likely remain rare.

3. & 4. Should Xerria be able to work on T1 [off-the-shelf, per the ‘analyze’] & T2 as ‘monthly’ projects, adding one glow/charge each time?

Yes, Xerria is able to work on T0s [taking them to T1 level] and T1s [taking them to T2 level](which were EG 2017 OTS), adding one glow/charge each time. My reference to a “T# Unlock” has always been with the T# referencing what the item will be unlocked “to,” not “from.” So unlocking exists for levels T1 thru T4, meaning that T0s can be unlocked to T1s, T1s can be unlocked to T2s, T2s can be unlocked to T3s, and T3s can be unlocked to T4s. A T4 baldric possesses four tiers of unlocking whether it was sold OTS as T1 and was unlocked by merchants three times, or whether it was chest-found as a T0 and received all four tiers unlocked by merchants after appearing ingame. I’ve reviewed my emails to and from Xerria, and we have consistently stated “unlock to T#” when talking about unlocking tiers, so it’s clear we’re both talking about apples and no oranges got into the mix.

>- Should she be able to work on a T3 [OTS + 2 monthly work] to arrive at T4? (“This is a fully unlocked, Tier 4 yoke. This yoke is sold OTS with one tier unlocked.” per your teaser.)

Not quite. Xerria being able to “work on T3s” means she has an allotment of unlocks by which she can take T2s to T3 as a limited service. That allotment of unlocks is budgeted on a yearly basis. Taking T3s to T4s is a rare service that also has a budgeted limit on a yearly basis. One of these went out in a Dec. 2017 event. At this time Xerria has no allotment of T4 Unlocks to work with, but that’s likely to change in the latter half of this year. Regardless, it’s a small number.

>- (Or should she have only T1 as a monthly service, and T2 as a ‘limited’ service?)

>- If not… how the heck does one arrive at Tier 4? Maybe T3 work, to arrive at T4, is in the Really Rare Raffles department?

Unlocks to T4 are intentionally rare. I don’t know what venues Xerria may choose to use for distributing Tier3 unlocks. So far the majority of the 2018 budget for T4s has not been designated for any particular release venue.

>- Can more glows/charges be added–above and beyond “four” as released–at some of the high-end service events, like Duskruin/SimuCoin or CCF/silvers? Five, six, however many? Or as another Premium perq?

The script currently contains no ability to support T5 or higher. That isn’t to say that it can’t be changed if higher capacities are approved by TPB. Judging by past events, approval would be on a per event/for-this-event-only type of budget. I won’t speculate on what may or may not be approved, but between DR, EG, and other potential events, a request for approval of some T4+ baldrics (or T4+ unlocking) will be made. If approval for such is received, then the script will be updated to support them.

>- And lastly: are we really locked in at two wands & never any lighter? <sad panda> Any possibility of bucking that up the Dev chain again?

The primary issue with the “two wands” limit is/was basically a design-intent issue. As a baldric-/sash-type (or yoke) garment it was never intended to represent a weapon-holder/sword-at-your-hip type of item. So slipping a couple of wands inside of a relatively thin, close-worn “belt” or “strap” was about all that seemed even faintly reasonable. Giving it a container capability of any sort was a stretch, considering such an item is bound to be laced with whatever mana-storage matrix or medium it is that connects to and from the quartz crystals that are set into it. I would be more inclined to seek approval for an eisenruck to be able to store quartz orb charges than ask for approval to turn a baldric/yoke into a two-dimensional ditty bag, but that’s just me.

>…hows about adding facets to them–they are quartz-crystaled, after all!–to account for other treasure-drop trinkets?
Blue crystals
Black crystals
White crystals
gold coins
small statues

Adding facet-type capabilities to the baldrics/yokes is an interesting idea, however, I believe it’s much more of a game balance issue than any of the description-altering “faceted” items create. Altering an item’s appearance at will is nifty, but more efficiently storing/using powered loot objects that have existed primarily as single- or finite-use items up until now is bound to impact game balance to some degree. It is an interesting idea, though, and I will indeed run it up the proverbial flagpole. Thanks for the idea!

– Mikos


Date: 06/07/2018 09:41 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Awesome feedback, Mikos; thanks for all the answers!

.

(Side note: double-underline is your friend for making a whole sentence italicized, OR lead with an angled bracket [either direction].)
>whole sentence in italics
<also completely in italics
this, too, should be in italics (including [all {kinds} of] brackets)

This gets to be a LOT easier than hitting that shift+hyphen all the time. (Although I could see “typing out the sentence in NotePad, then doing a search-and-replace of ‘space’ for ‘underscore space underscore’, too.)

.

<Tier numbers>

Much becomes clearer to my poor aching head. I’m glad I finally understand what happened with all that.

So those who got the OTS tier1 from the event–thanks again, Treeva, for shopping!–can use the ‘common’/monthly to go to tier2, and the ‘uncommon’/limited to get to tier3.

Then everybody gets to sit back and wait for the ‘rare’/expensive arrival of someone able to go to tier4.

.

<bigger capacitance>

It’s virtually guaranteed NOT to happen, if I don’t ask for it. So if I DO ask for it… there’s a least a chance. πŸ™‚

There are some hunts I find two and three and four orbs, and having the ability to stash “just one more charge…” is good.

.

<greater variety of capacitors>

There shouldn’t be any quibble about disposable resources: most of the ones I listed are already something that people can juice up at the Reach or be Mage Rechargeable. (Except I think, black & white crystals; and GSWiki says both of those normally come with multiple charges anyhow.) Statues normally have 4 charges. Not sure about the coins, but I think they’re MR, so… 40.

Mostly I’m just trying to reduce on the clutter factor. (Someone just posted in the last few months–maybe in Hardcore?–about his statue addiction: twenty-plus items of a Moot Hall locker were small statues.)

Being able to take the trinkets and have a “this is where these things go” spot to use would be luvverly.
Having the item recognize what kind of charge is being added (because of the adjective/noun being ‘push’ed into it) without having to turn to the correct facing manually would be even better. πŸ™‚

We already saw something fundamentally similar with the travel-orb holder domes added for the ChronoSpheres…


Date: 06/11/2018 10:50 PM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Not sure if you know or if it’s intended, but ‘clench’ to activate these for Mystic Focus does not incur a three-second castRT.
BugItemed in-game, too.


Date: 07/06/2018 01:39 PM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
One more follow-up question, having now spent some time (at Duskruin) and resulting bloodscrip (at Spellbound, therein):
must the item used be specifically and only a quartz orb? Or just something with Mystic Focus/1711 in it?

And a follow-up to that:
– if the answer(s) is/are “no” and “yes”, if that non-quartz-orb item happens to be an X/day item, is the item actually consumed or does that day’s charge just count as ‘used’?


Date: 07/07/2018 10:23 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
> Not sure if you know or if it’s intended, but ‘clench’ to activate these for Mystic Focus does not incur a three-second castRT.

Thanks for bugging it and the fix will be appearing ingame in the near future.

>- must the item used be specifically and only a quartz orb? Or just something with Mystic Focus/1711 in it?

The Quartz Adorned Baldric script checks very specifically for heavy quartz orbs. Offhand, it seems like it would be more work than it’s worth to make it accept charges from other 1711-charged items, but if there’s a case to be made for upgrading the script in that direction I’m open to the suggestion. Also, I don’t know whether Dev would approve or not, but I can check.

My inclination would be to invest the time in a different direction or in a different item. Your prior suggestion to make the baldrics accept charges from other common loot items seems like it would more broadly increase the utility of the item for the amount of time invested (again, if Dev approves that modification).

But if modifying the baldrics to store charges from other 1711-charged sources, like 1x items, seems a worthwhile QOL/convenience upgrade then let me know the reasoning and we’ll go from there.

– Mikos


Date: 07/08/2018 08:13 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
Me personally, I am perfectly capable of using the baldric to eat the heavy orbs, and using the Spellbound 1x/day quartz clasp once per day to get my casting on.
If doing that means that I could ‘turn baldric’ and then clench it to get, say, the small statue-eater/Spirit Guard-spell-giving side… then yeah, that’s where I would rather see design time spent. πŸ™‚

(Because I did not wind up getting one of the storage sacks at the Heist, so I still like this idea to manage all the trinkets. <nod>)


Date: 07/08/2018 09:14 PM CDT
From: KLIEST
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
+1 for Catfish noodling!

+1 for enhancive adding- or removal, swapping, charging, pretty much any service to do with these

I’d also love to see more depth in prizes for fishing.


Date: 07/15/2018 11:24 PM CDT
From: GS4-MIKOS
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
The results of running design questions up the flagpole are as follows…

>Can quartz-adorned baldrics be modified to accept MF charges from sources other than heavy quartz orbs?

Answer: Nope.

>…hows about adding facets to them–they are quartz-crystaled, after all!–to account for other treasure-drop trinkets?
– Blue crystals
– Black crystals
– White crystals
– gold coins
– small statues

Answer: Similar trinket-charge baldrics may be designed, one trinket type per baldric, but no storing of multiple trinket-types in a single baldric.

Again, thanks for the ideas! Exploring possibilities is part of what we do.

– Mikos


Date: 07/16/2018 08:33 AM CDT
From: KRAKII
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
I await the new baldric-type trinket-eaters’ imminent arrival.
(Since the script is already written, and all…)

πŸ™‚

(Worn in different locations, of course! The ‘across the front’ is already occupied.)

.

.

As of this morning, still no castRT for ‘clench’.

NOT being burdened with the weight of three (3) quartz orbs is… quite a bargain. <nod>

.

Parting question: about that whole, “Limit of four (4) charges…” issue I had asked be raised. Any progress?


Date: 08/01/2018 08:57 AM CDT
From: ROLFARD
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
While I think it’s great to have the option of the 1x OTS and 4x charged unlocked baldric, sorcerers may find use in lighter scrolls they can charge up to 20 charges or quartz orbs that have been charged via a mage and then lightened to weightlessness with phase. Unless i’m missing something, the baldric doesn’t hit my profession the way it may other professions.


Date: 08/01/2018 09:46 PM CDT
From: VERSIN
Subj: Re: The Sorcerial Sartorial features…a six-pound accessory?
+1

 

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